Research/CV

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Research Interests

I am a PhD candidate at University of Michigan, School of Information—advised by Eric Gilbert and Ceren Budak. I am also a Cooperative AI fellow.

Generative AI changes whose perspectives people hear and which consequences they can imagine. I call my research program Population-Scale AI Interaction. It has two aims.

  1. Build perspective-expanding interventions. I build systems that simulate perspectives and policy futures to change what people consider, such as who gains and loses from a ballot measure or how a distant risk could affect their own life. These systems act as intervention engines, reusable infrastructure for generating social interventions that I evaluate in randomized controlled trials.

    Plurals generates simulated social ensembles. The As-If Machine lets people co-write personalized counterfactuals about their lives under different policy futures. The Deep Value Benchmark tests whether models generalize underlying values or surface preferences from a user’s past choices.

  2. Measure the collective dynamics of human–AI interaction. I design experiments in which AI-generated ideas and judgments pass between people. This makes population-level effects measurable, including changes in idea diversity and the spread of social norms.

    In my multiple-worlds creativity experiment, AI exposure increased collective diversity even though individual creativity stayed the same. My work on synthetic social learning studies how people encounter, adopt, and transmit AI-generated judgments.

Together, my research connects human–AI interaction, artificial intelligence, and computational social science.

Peer-Reviewed Publications

Underlined names indicate research assistants I mentored.

Joshua Ashkinaze, Laura Kurek, Alina Faisal, Tongyuan Miao, Mariam Joseph, Ceren Budak, and Eric Gilbert. Information Discernment in Large Language Models. The 40th Annual Conference on Neural Information Processing Systems (NeurIPS) (2026).

LLMs are increasingly used with external knowledge sources like the internet. Do they weigh information appropriately -- updating more for reliable sources (source discernment) and more when claims bring priors closer to the truth (truth discernment)? We formalize this as information discernment and introduce Learn2Discern (L2D), an experimental framework and benchmark grounded in three normative axioms with interpretable metrics. To establish external validity, a pre-registered, quota-matched user study (n=299) confirms that real LLM users endorse all three axioms and report that violations reduce their trust and usage intent. Across 13 models and nearly 670K trials, we find consistent failures across both dimensions: models perform near chance on source and truth discernment, rely on source popularity twice as much as source reliability, and update roughly equally whether a claim improves or worsens their position relative to the ground truth. Models integrate external knowledge most effectively on datasets where their priors are already the most accurate. Newer and larger models improve truth discernment but not source discernment, a blind spot that model complexity does not address. We identify simple inference-time interventions that improve both forms of discernment. We release our dataset and survey as a testbed for a core alignment property that scales in importance as LLMs replace traditional search.


Joshua Ashkinaze, Hua Shen, Saipranav Avula, Ceren Budak, and Eric Gilbert. Deep Value Benchmark: Measuring Whether Models Generalize Deep Values or Shallow Preferences. The 39th Annual Conference on Neural Information Processing Systems (NeurIPS) (2025).

Note: Spotlight 🏆 (top 3% of submissions)

We introduce the Deep Value Benchmark (DVB), an evaluation framework that directly tests whether large language models (LLMs) learn fundamental human values or merely surface-level preferences. This distinction is critical for AI alignment: Systems that capture deeper values are likely to generalize human intentions robustly, while those that capture only superficial patterns in preference data risk producing misaligned behavior. The DVB uses a novel experimental design with controlled confounding between deep values (e.g., moral principles) and shallow features (e.g., superficial attributes). In the training phase, we expose LLMs to human preference data with deliberately correlated deep and shallow features -- for instance, where a user consistently prefers (non-maleficence, formal language) options over (justice, informal language) alternatives. The testing phase then breaks these correlations, presenting choices between (justice, formal language) and (non-maleficence, informal language) options. This design allows us to precisely measure a model's Deep Value Generalization Rate (DVGR) -- the probability of generalizing based on the underlying value rather than the shallow feature. Across 9 different models, the average DVGR is just 0.30. All models generalize deep values less than chance. Larger models have a (slightly) lower DVGR than smaller models. We are releasing our dataset, which was subject to three separate human validation experiments. DVB provides an interpretable measure of a core feature of alignment.


Joshua Ashkinaze, Ruijia Guan, Laura Kurek, Eytan Adar, Ceren Budak, and Eric Gilbert. Seeing Like an AI: How LLMs Apply (and Misapply) Wikipedia Neutrality Norms. The 20th International AAAI Conference on Web and Social Media (ICWSM) (2026).

Note: We were very happy that this research had substantial impact with key stakeholders: I was invited to give a talk at a Wikimedia research showcase, and our paper is cited in Wikipedia strategy around integrating AI into the platform.

Large language models (LLMs) are trained on broad corpora and then used in communities with specialized norms. Is providing LLMs with community rules enough for models to follow these norms? We evaluate LLMs’ capacity to detect (Task 1) and correct (Task 2) biased Wikipedia edits according to Wikipedia’s Neutral Point of View (NPOV) policy. LLMs struggled with bias detection, achieving only 64% accuracy on a balanced dataset. Models exhibited contrasting biases (some under- and others over-predicted bias), suggesting distinct priors about neutrality. LLMs performed better at generation, removing 79% of words removed by Wikipedia editors. However, LLMs made additional changes beyond Wikipedia editors’ simpler neutralizations, resulting in high-recall but low-precision editing. Interestingly, crowdworkers rated AI rewrites as more neutral (70%) and fluent (61%) than Wikipedia-editor rewrites. Qualitative analysis found LLMs sometimes applied NPOV more comprehensively than Wikipedia editors but often made extraneous non-NPOV-related changes (such as grammar). LLMs may apply rules in ways that resonate with the public but diverge from community experts. While potentially effective for generation, LLMs may reduce editor agency and increase moderation workload (e.g., verifying additions). Even when rules are easy to articulate, having LLMs apply them like community members may still be difficult.


Joshua Ashkinaze, Emily Fry, Narendra Edara, Eric Gilbert, and Ceren Budak. Plurals: A System for Guiding LLMs Via Simulated Social Ensembles. Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems.

Note 1: Honorable Mention 🏆 (top 5% of submissions)

Note 2: Check out the GitHub library and documentation!

Recent debates raised concerns that language models may favor certain viewpoints. But what if the solution is not to aim for a “view from nowhere” but rather to leverage different viewpoints? We introduce Plurals, a system and Python library for pluralistic AI deliberation. Plurals consists of Agents (LLMs, optionally with personas) which deliberate within customizable Structures, with Moderators overseeing deliberation. Plurals is a generator of simulated social ensembles. Plurals integrates with government datasets to create nationally representative personas, includes deliberation templates inspired by deliberative democracy, and allows users to customize both information-sharing structures and deliberation behavior within Structures. Six case studies demonstrate fidelity to theoretical constructs and efficacy. Three randomized experiments show simulated focus groups produced output resonant with an online sample of the relevant audiences (chosen over zero-shot generation in 75% of trials). Plurals is both a paradigm and a concrete system for pluralistic AI.


Joshua Ashkinaze, Julia Mendelsohn, Qiwei Li, Ceren Budak, and Eric Gilbert. How AI ideas affect the creativity, diversity, and evolution of human ideas: Evidence from a large, dynamic experiment. Proceedings of the 2025 ACM Collective Intelligence Conference.

Note: Honorable Mention 🏆 (top 5% of submissions)

Exposure to large language model output is rapidly increasing. How will seeing AI-generated ideas affect human ideas? We conducted an experiment (800+ participants, 40+ countries) where participants viewed creative ideas that were from ChatGPT or prior experimental participants and then brainstormed their own idea. We varied the number of AI-generated examples (none, low, or high exposure) and if the examples were labeled as 'AI' (disclosure). Our dynamic experiment design -- ideas from prior participants in an experimental condition are used as stimuli for future participants in the same experimental condition -- speaks to the interdependent process of cultural creation: creative ideas are built upon prior ideas. Hence, we capture the compounding effects of having LLMs 'in the culture loop'. We find that high AI exposure (but not low AI exposure) did not affect the creativity of individual ideas but did increase the average amount and rate of change of collective idea diversity. AI made ideas different, not better. There were no main effects of disclosure. We also found that self-reported creative people were less influenced by knowing an idea was from AI and that participants may knowingly adopt AI ideas when the task is difficult. Our findings suggest that introducing AI ideas may increase collective diversity but not individual creativity.


Shubham Atreja, Joshua Ashkinaze, Lingyao Li, Julia Mendelsohn, Libby Hemphill. What's in a Prompt?: A Large-Scale Experiment to Assess the Impact of Prompt Design on the Compliance and Accuracy of LLM-Generated Text Annotations. The 19th International AAAI Conference on Web and Social Media (ICWSM) (2025).

Manually annotating data for computational social science tasks can be costly, time-consuming, and emotionally draining. While recent work suggests that LLMs can perform such annotation tasks in zero-shot settings, little is known about how prompt design impacts LLMs' compliance and accuracy. We conduct a large-scale multi-prompt experiment to test how model selection (GPT-4o, GPT-3.5, PaLM2, and Falcon7b) and prompt design features (definition inclusion, output type, explanation, and prompt length) impact the compliance and accuracy of LLM-generated annotations on four highly relevant and diverse CSS tasks (toxicity, sentiment, rumor stance, and news frames). Our results show that LLM compliance and accuracy are prompt-dependent. For instance, prompting for numerical scores instead of labels reduces all LLMs' compliance and accuracy. Concise prompts can significantly reduce prompting costs but also lead to lower accuracy on tasks like toxicity. Furthermore, minor prompt changes like asking for an explanation can cause large changes in the distribution of LLM-generated labels. By assessing the impact of prompt design on the quality and distribution of LLM-generated annotations, this work serves as both a practical guide and a warning for using LLMs in CSS research.


Joshua Ashkinaze, Eric Gilbert, Ceren Budak. The Dynamics of (Not) Unfollowing Misinformation Spreaders. Proceedings of the 2024 ACM Web Conference (Formerly WWW).

Note: Oral presentation (top 9% of submissions); selected for the special Online Trust and Safety day.

Many studies explore how people "come into" misinformation exposure. But much less is known about how people "come out of" misinformation exposure. Do people organically sever ties to misinformation spreaders? And what predicts doing so? Over six months, we tracked the frequency and predictors of ~900K followers unfollowing ~5K health misinformation spreaders on Twitter. We found that misinformation ties are persistent. Monthly unfollowing rates are just 0.52%. In other words, 99.5% of misinformation ties persist each month. Users are also 31% more likely to unfollow non-misinformation spreaders than they are to unfollow misinformation spreaders. Although generally infrequent, the factors most associated with unfollowing misinformation spreaders are (1) redundancy and (2) ideology. First, users initially following many spreaders, or who follow spreaders that tweet often, are most likely to unfollow later. Second, liberals are more likely to unfollow than conservatives. Overall, we observe a strong persistence of misinformation ties. The fact that users rarely unfollow misinformation spreaders suggests a need for external nudges and the importance of preventing exposure from arising in the first place.


Qiwei Li, Shihui Zhang, Andrew Timothy Kasper, Joshua Ashkinaze, Asia A. Eaton, Sarita Schoenebeck, Eric Gilbert. Reporting Non-Consensual Intimate Media: An Audit Study of Deepfakes. ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW) (2026).

Non-consensual intimate media (NCIM) inflicts significant harm. Currently, victim-survivors can use two mechanisms to report NCIM - as a non-consensual nudity violation or as copyright infringement. We conducted an audit study of takedown speed of NCIM reported to X (formerly Twitter) of both mechanisms. We uploaded 50 AI-generated nude images and reported half under X's "non-consensual nudity" reporting mechanism and half under its "copyright infringement" mechanism. The copyright condition resulted in successful image removal within 25 hours for all images (100% removal rate), while non-consensual nudity reports resulted in no image removal for over three weeks (0% removal rate). We stress the need for targeted legislation to regulate NCIM removal online. We also discuss ethical considerations for auditing NCIM on social platforms.


Karen Bonuck, Akilah Collins-Anderson, Joshua Ashkinaze, Alison Karasz, and Amanda Schwartz. Environmental scan of sleep health in early childhood programs. Behavioral Sleep Medicine, 18(5), 598–610 (2020).

Objective: To ascertain how sleep health knowledge is translated to early care and education (ECE) programs, using a multi-component environmental scan.

Methods: A website scan identified organizations' sleep content re: recommended practices, developmental effects, and "actionable" ratings (0–2). ECE staff surveys assessed preparedness, practices, and beliefs about addressing sleep health and sleep problems in ECE programs. Semi-structured interviews with stakeholders from the ECE, pediatric and sleep communities assessed awareness, priorities, and practices at their organizations.

Results: Of 15 websites scanned, half lacked sleep content on links to development, optimal duration, or scientific background. ECE staff (n = 31) were comfortable speaking to parents about healthy sleep, and with incorporating sleep education and guidance into ECE. Stakeholders (n = 15) rated healthy sleep as a high relevance, but lower priority issue. Within ECE settings stakeholders reported that knowledge about specific links to health and development was poor and that sleep health was often obscured by "safe sleep" issues. Their recommendations included: linking sleep health to "hot topics" such as obesity or preschool suspensions and expulsions, integrating it with the teaching of routines, and raising public awareness.

Conclusion: Despite understanding that healthy sleep promotes school readiness, there is insufficiently specific, actionable information in ECE training, programs, or policies. Findings suggest a need for an awareness campaign with clear, actionable messaging, dissemination of turnkey materials, and integration with policy and professional training systems.

Trial Registration: ClinicalTrials.Gov: NCT03556462.

Preprints and Under Review

Underlined names indicate research assistants I mentored.

Joshua Ashkinaze, Yubo Zhou, Pengyu Chen, Avi Bhattacharya, Hyebin Park, Yanman Zhang, Stephanie Preston, Eric Gilbert, Ceren Budak. The As-If Machine: Making Distant Risks Feel Concrete via Personalized Counterfactuals. arXiv preprint arXiv:2610.33301 (2026).

Life experiences shape policy attitudes, but we only live one life. Citizens may therefore fail to support policies addressing risks they have never personally experienced. Narratives can make such risks immediate and personal, but personalized stories remain difficult to produce at scale. Here we ask whether AI can make distant scenarios feel concrete by simulating a participant's life as if that scenario occurred. We present the As-If Machine (AIM), a multi-agent system through which people co-write personalized counterfactual narratives—stories about their own lives under different policy futures. In two pre-registered and quota-matched experiments on science funding (N = 1,007) and satellite cybersecurity (N = 894), we compared personalized co-writing with an expert-written vignette on the same topic and with the same task on an unrelated topic. AIM increased psychological closeness—how close a risk feels to the self—by nearly identical margins in the two domains (0.36 and 0.38 standard deviations against the vignette, 0.80 and 0.90 against unrelated writing). AIM increased psychological closeness even among participants with unfavorable views of AI. Effects on policy attitudes were 0.16 SDs against the vignette and 0.10 against unrelated writing for science funding, and 0.54 and 0.67 SDs, respectively, for satellite cybersecurity. Across 23,496 human–AI autocomplete interactions, participants and the system played distinct roles: AIM supplied concrete detail that grounded the scenario, and participants supplied first-person perspective and emotion. Co-writing with the As-If Machine makes distant policy risks feel close.


Laura Kurek, Joshua Ashkinaze, Ceren Budak, Eric Gilbert. Follow Nudges without Budges: A Field Experiment on Misinformation Followers Didn't Change Follow Networks. arXiv preprint arXiv:2512.13643 (2025).

Can digital ads encourage users exposed to inaccurate information sources to follow accurate ones? We conduct a large-scale field experiment (N = 28,582) on X, formerly Twitter, with users who follow accounts that spread health misinformation. Participants were exposed to four ad treatments varied on two dimensions: a neutral message versus a persuasive message appealing to values of independence, and a request to follow a health institution versus a request to follow a health influencer. We term this ad-based, social network intervention a follow nudge. The ad with a persuasive message to follow a well-known health institution generated significantly higher click-through rates than all other conditions (Bonferroni-corrected pairwise tests, all p < .001). Given the overall low click-through rate across treatments and the high cost of digital advertising infrastructure on X, however, we conclude that our proposed intervention -- at least in its current ad-based format -- is not a cost-effective means to improve information environments online. We discuss challenges faced when conducting large-scale experiments on X following the platform's ownership change and subsequent restrictions on data access for research purposes.


Honors & Awards

  • Cooperative AI Fellowship (5% acceptance rate) — 2026

  • University of Michigan Empowering Research with AI Award (3 awards) — 2026. Recognized for three distinct research projects, more than any other recipient of the University's 2026 awards.

  • NeurIPS Spotlight (top 3% of submissions) — 2025

  • CHI Honorable Mention (top 5% of submissions) — 2025

  • ACM Collective Intelligence Honorable Mention (top 5% of submissions) — 2025

  • IC2S2 Research Impact Nomination (2 papers) — 2024

  • IC2S2 Resource Nomination — 2024

  • IC2S2 Social Impact Nomination — 2024

  • UMSI Preliminary Exam Distinction (top 10% of department defenses) — 2024

  • UMSI Pre-Candidacy Milestone Distinction (top 10% of department defenses) — 2023

  • CHI Outstanding Reviewer (2×) — 2024, 2026

  • ICWSM Outstanding Reviewer — 2025

  • Phi Beta Kappa — 2019

  • Oberlin College Thomas Kutzen '76 Prize in Economics (Outstanding undergraduate research) — 2019

  • Oberlin College Hanson Prize in Economics (Awarded to a junior undergraduate in economics) — 2018

Current Work In Progress

  • The Consideration Machine: Leading a project that forecasts policy impacts on stakeholder groups and tests system utility and usability with voters. Trained a specialized model on Congressional Research Service reports to assess whether policy predictions are grounded in textual evidence.

  • Synthetic Social Learning: Leading project measuring how advanced AI will shape human social knowledge through a combination of prevalence estimates, experiments, and parameterized long-run simulations under different AI futures (e.g., varying alignment, pluralism, market concentration).

Peer-Reviewed Non-Archival Presentations & Posters

Underlined names indicate research assistants I mentored.

Joshua Ashkinaze, Hua Shen, Saipranav Avula, Eric Gilbert, Ceren Budak. “Deep Value Benchmark: Measuring Whether Models Generalize Deep Values or Shallow Preferences.” NeurIPS Workshop on Dynamic Alignment in Human-AI Coupled Systems, Sydney, Australia (2026). Oral Presentation 🏆

Joshua Ashkinaze, Julia Mendelsohn, Li Qiwei, Ceren Budak, Eric Gilbert. “How AI Ideas Affect the Creativity, Diversity, and Evolution of Human Ideas: A Dynamic Experiment.” NeurIPS Workshop on Dynamic Alignment in Human-AI Coupled Systems, Sydney, Australia (2026).

Joshua Ashkinaze, Hua Shen, Saipranav Avula, Ceren Budak, Eric Gilbert. “Deep Value Benchmark: Measuring Whether Models Generalize Deep Values or Shallow Preferences.” International Conference of Computational Social Science (IC2S2), University of Vermont (2026).

Joshua Ashkinaze, Ruijia Guan, Laura Kurek, Eytan Adar, Ceren Budak, Eric Gilbert. “Seeing Like an AI: How LLMs Apply (and Misapply) Wikipedia Neutrality Norms.” International Conference of Computational Social Science (IC2S2), University of Vermont (2026).

Joshua Ashkinaze, Eric Gilbert, Ceren Budak. “Plurals: A system for pluralistic AI via simulated social ensembles.” NeurIPS Workshop on Pluralistic Alignment, Vancouver, British Columbia (2024).

Joshua Ashkinaze, Ceren Budak, Eric Gilbert. “PlurChain: Towards a Society of Pluralistic Artificial Intelligence.” International Conference of Computational Social Science (IC2S2), University of Pennsylvania (2024). Research Impact Nomination 🏆; Resource Nomination 🏆

Joshua Ashkinaze, Julia Mendelsohn, Li Qiwei, Ceren Budak, Eric Gilbert. “How AI Ideas Affect the Creativity, Diversity, and Evolution of Human Ideas: Evidence From a Large, Dynamic Experiment.” International Conference of Computational Social Science (IC2S2), University of Pennsylvania (2024). Research Impact Nomination 🏆

Joshua Ashkinaze, Eric Gilbert, Ceren Budak. “The Dynamics of (Not) Unfollowing Misinformation Spreaders.” International Conference of Computational Social Science (IC2S2), University of Pennsylvania (2024). Social Impact Nomination 🏆

Invited Talks

“Deep Value Benchmark: Measuring Whether Models Generalize Deep Values or Shallow Preferences.” London AI and Humanity Project at University of London, School of Advanced Study, Online (2026).

“Seeing Like an AI: How LLMs Apply (And Misapply) Wikipedia Neutrality Norms.” Wikimedia Foundation, Online (2025).

“Dynamic modeling of AI's effect on the evolution of creativity.” Ebrahim Bagheri Lab, University of Toronto, Online (2025).

Software & Open-Source Projects

Plurals: Guiding LLMs via Simulated Social Ensembles (LINK) | Python (Jan. 2024–Present)

  • Open-source multi-agent library for pluralistic artificial intelligence

  • Plurals is an end-to-end generator of “simulated social ensembles:” (1) Agents complete tasks within (2) Structures, with communication optionally summarized by (3) Moderators. Plurals integrates with government datasets and templates, some inspired by democratic deliberation theory

  • Created object-oriented multi-agent Python package putting “interactional pluralism” into practice. Library has an extensive test suite, CI/CD workflows, and an auto-deployed GitHub Pages website with extensive documentation

Python Implementations of Advanced Statistical Methods | Python, STATA

  • Inverse-Covariance Weighted Index (LINK): Implements inverse-covariance weighted indexing—a method for creating indexes of outcomes by up-weighting outcomes that are least correlated with others; validated against STATA's swindex library

  • Sharpened Q-Values (LINK): Implements sharpened q-values (Anderson 2008; BKY 2006)—an adaptive false discovery rate correction more powerful than standard corrections; validated against Anderson's STATA implementation

Shell Journaling App (LINK) | Bash (Jan. 2024–Present)

  • A small script that acts as a daily journal manager, can be run entirely from the command line

Mathematical Art (LINK) | Java, JavaScript, Python, Processing, GLSL (Jan. 2019–Present)

  • Using probability theory, object-oriented programming, and color theory to create 20+ mathematical art algorithms and 250+ individual compositions

  • Displayed artwork at 3 exhibitions; sold 75+ prints

Education

University of Michigan, Ann Arbor — Ann Arbor, MI
PhD in Information; Advised by Eric Gilbert and Ceren Budak (2021–Present)

Oberlin College — Oberlin, OH
BA in Mathematical Economics (Phi Beta Kappa), Concentration in Statistical Modeling (2015–2019)

Work Experience

Graduate Student Research Assistant — Ann Arbor, MI
Advisors: Ceren Budak and Eric Gilbert (September 2021–Current)

  • Built multi-agent systems with custom orchestration frameworks; designed and executed large-scale experiments and benchmarks; fine-tuned and evaluated LLMs; built custom interfaces for user studies

  • Conducted large-scale network analyses on social media data (900K+ users); designed large-scale social media field experiments; built custom web apps for social science experiments on how AI affects society

Analytics, Automation & Scalability Team, Criteo — New York, NY (June 2020–August 2021)

  • Architected scalable analytics infrastructure reducing analysis time from days to hours for 10,000+ brands; applied quasi-experimental methods to estimate market share shifts; designed core ad-spend reporting infrastructure for a new product that eventually generated $250M quarterly revenue

Analyst, Ogilvy Consulting — New York, NY (July 2019–June 2020)

  • Built NLP pipelines for trend detection on social media data; designed quasi-experimental frameworks and measurement strategies for multi-million dollar ad campaigns; applied graph algorithms for restructuring; built econometric models to quantify network effects for major mobile OS developer

Grants & Fellowships

NSF Compute Grant, Urbana, IL (2026–2027)

  • Awarded 750,000 ACCESS credits ($19,000 equivalent) as sole PI for GPU compute to train open models that forecast which groups a law affects

BlueDot AI Safety Grant, London, UK (2026)

  • Awarded $1,700 for measuring when AI changes social appropriateness judgements

University of Michigan “Empowering Research with AI”, Ann Arbor, MI (2026)

  • Awarded $3,000 for three projects using AI in novel ways

Cooperative AI Fellowship, Essex, UK (2026)

  • Awarded fellowship from Cooperative AI Foundation for using AI to facilitate human cooperation

Humane Studies Fellowship (2×), Fairfax, VA (2025; 2026)

  • Awarded $6,000 for two projects using AI to support pluralism and mitigate democratic backsliding

Initiative for Democracy and Civic Empowerment, Ann Arbor, MI (2025)

  • Awarded $2,543 for a project using a multi-agent system I created (Plurals) to power RCTs related to democratic optimism

Rackham Graduate Student Candidate Grant, Ann Arbor, MI (2024)

  • Awarded $3,000 for surveys and experiments on AI's effect on society

OpenAI Researcher Access Grant (2×), San Francisco, CA (2024; 2025)

  • Awarded $5,000 in credits for multiple projects related to AI creativity, AI alignment, and AI pluralism

Undergraduate Research Opportunities (UROP) Mentor Grant (2×), Ann Arbor, MI (2024; 2025)

  • Awarded $2,900 in grants for projects related to the effect of AI on society and mentoring undergraduates (2×)

Rackham Graduate Student Pre-Candidate Grant, Ann Arbor, MI (2023)

  • Awarded $1,500 for testing AI interventions

Jere Bruner Research Grant, Oberlin, OH (2017)

  • Received grant to study how macroeconomic conditions correlate with dream content

Mentorship

  • Supervised and mentored 15 undergraduate research assistants; created weekly lab meetings with all supervised students

  • Created a research assistant syllabus complete with core skills, core papers, and communication norms; implemented an anonymous feedback mechanism to provide feedback on me as a supervisor

  • Wrote 4 graduate school and 2 industry letters of recommendation; wrote letter of recommendation for RA Olive Ren who received a full tuition-paid fellowship at the University of Michigan

  • Participated in University of Michigan School of Information Peer Mentoring Program; jointly mentored PhD student Nancy Xu in her first year.

Academic Service

  • Co-organized University of Michigan's Computational Social Science Working Group

  • Member of graduate student task force providing university-level guidance on using AI in research

  • Wrote over 40 reviews for AI, HCI, and computational social science venues (e.g., CHI, NeurIPS, ICWSM); served on program committees for both pluralistic alignment and bidirectional alignment workshops; won multiple reviewer awards

  • Reviews for ACM Conference on Human Factors in Computing Systems: 4. Reviewer recognitions for outstanding reviews for CHI '24 and CHI '26 🏆

  • Reviews for AAAI Conference on Web and Social Media (ICWSM): 12. Outstanding reviewer recognition for ICWSM '25 🏆

  • Reviews for International Association for Safe and Ethical AI: 2

  • Reviews for NeurIPS main track: 4

  • Reviews for Workshop on Pluralistic Alignment (NeurIPS, ICML): 5

  • Reviews for Workshop on Bidirectional Alignment (NeurIPS): 3

  • Reviews for International Conference on Computational Social Science (IC2S2): 11

  • Reviews for ACM Conference On Computer-Supported Cooperative Work And Social Computing: 2

  • Reviews for Social Science Computer Review: 2

  • Reviews for ACM Transactions on Social Computing: 1

  • Reviews for PNAS Nexus: 1

  • Reviews for ACL: 1

  • Reviews for Creativity and Cognition: 1

Teaching Experience

Graduate Student Instructor — Ann Arbor, MI
SI 495: Information Analytics Capstone 2 (Jan. 2026–Apr. 2026)

  • Provided guidance on data science capstone projects for clients

Graduate Student Instructor — Ann Arbor, MI
SI 388: Putting the H in HCI (Sep. 2022–Dec. 2022)

  • Assisted with grading, group project supervision, and design instruction for human-computer interaction projects

Instructor / Curriculum Designer — Oberlin, OH
Instructor of “Alternative Schools of Economic Thought” (Feb. 2018–May 2019)

  • Led weekly seminar on economic history, connections to other social sciences, and alternative paradigms as part of Oberlin College's student-run Experimental College program

  • Prepared empirical case studies using real-world data to demonstrate how economic paradigms could be applied to current social science issues

  • Created curriculum with economic paradigms, selected exemplary readings, created lectures

Teaching Assistant — Oberlin, OH
Oberlin College Economics Department (Jan. 2018–Dec. 2018)

  • Assisted students with statistical programming in STATA and mathematical understanding for Introductory Econometrics; held weekly office hours

Technical Skills and Languages

Languages: Python, Java, JavaScript, R, SQL, MongoDB, HTML, CSS
Software: STATA, ArcGIS
Big Data Tools: Apache Hive, Apache Hadoop, Vertica, Presto, AWS, Azure
ML/DL Frameworks: TensorFlow, PyTorch, Keras, scikit-learn, XGBoost

Hobbies

guitar, tea, shoegaze, mathematical art, chess, short stories